Guides / CHRONO CROSS: THE RADICAL DREAMERS EDITION
Fort Dragonia
Serge and his companions navigate the ancient Dragonian ruin by completing four directional wing puzzles to lower the elevator barrier. At the summit, Serge confronts General Viper and Lynx before the Dragon Tear is used to swap Serge's body with Lynx's. Following the betrayal and Kid's injury, the newly transformed Serge is banished into the Temporal Vortex.
Achievements here
Items
0/12
Key fights
Enemies: GiantGloop
Threats: Casts Iceberg when prompted by repeated opposing element spells
Weaknesses and resistances: Weakness: Red
Tactics: Keep the party healed, exploit its Red weakness, and trigger Iceberg with back-to-back Red elements if capturing it
Rewards: Denadorite, Star Level
Enemies: SunOfAGun
Threats: Switches facial expressions and casts HolyLight when in its unhappy state
Weaknesses and resistances: Weakness: Black
Tactics: Exploit Black elements while preparing traps or defenses against high White magic output
Rewards: Dewdrop, Star Level
Enemies: Bunyip (Form 1 and Form 2)
Threats: Form 1 casts Inferno; Form 2 shifts to Black innate and casts FreeFall
Weaknesses and resistances: Weakness: Blue in Form 1, White in Form 2
Tactics: Attack Form 1 with strong Blue elements, set element traps for high-tier spells, and switch to Serge's White techs against Form 2
Rewards: FreeFall, Gravitonne, Star Level
Enemies: General Viper
Threats: Powerful single-target sword strikes and Yellow tech attacks
Weaknesses and resistances: Weakness: Green
Tactics: Equip Green elements to counter his Yellow affinity and maintain high defense buffs
Rewards: Mythril Mail, Star Level
Enemies: Lynx
Threats: Devastating Black element attacks including Glide and FeralCats
Weaknesses and resistances: Weakness: White
Tactics: Keep Serge's health topped off, use White elements offensively, and deploy AntiBlack
Rewards: Pendragon Sword, Star Level
Enemies: Serge
Threats: Uses Serge's signature White innate sword techniques
Weaknesses and resistances: Weakness: Black
Tactics: Defend and attack with Dark elements as Lynx before the scripted defeat ends the chapter
Rewards: None (Story Transition)
Enemies
Possesses durable HP and inflicts heavy physical damage with Beaten Earth
Dangerous creature capable of unleashing double Paper Moon tech attacks if stolen from
Swift flier that casts Plasma Beam to turn the battle field black
Distruptive bat that casts AntiWhite and Gravity Blow to hinder Serge
Aggressive monster that inflicts Sprain status with Gnash
Human soldier guarding the fortress grounds
Tips
- Bring high-tier Element Traps for Inferno, FreeFall, HolyLight, and Iceberg to stock up on powerful endgame elements from the wing bosses before proceeding to the summit.
Not listed for this area: secrets, shops and people.
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