Guides / OCTOPATH TRAVELER II

Ochette, Chapter 4

OCTOPATH TRAVELER II guide · The final confrontation with the dark beast
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Ochette travels to the island of Nameless Village to prevent the Night of the Scarlet Moon from consuming Toto'haha. She confronts the corrupted partner beast she did not pick at the start of her journey. Defeating the boss clears Ochette's main story and concludes her tale.

Items

0/1

Enemies

Malamaowl
Weak to Spear, Bow, Fire, Light

Only fought here if Akalâ was chosen as the starting companion

Grotesque Monster
Weak to Dagger, Axe, Lightning, Dark

Fought as a summoned add during the battle against the corrupted owl

Gromaowl
Weak to Sword, Dagger, Ice, Wind

Only fought here if Malamaowl was chosen as the starting companion

Grotesque Beast
Weak to Sword, Staff, Fire, Light

Fought as a summoned add during the battle against the corrupted jackal

Tips

  • The final boss continually summons dark minions to lock its weaknesses; prioritize breaking and eliminating the adds to expose the boss again.
  • Equipping accessories that protect against unconsciousness or blind will significantly ease the pressure during the boss's boosted phases.

Not listed for this area: secrets, shops and people.

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