Monastery Ruins
In Chapter 3, the protagonist travels to the ancient ruined cloister to secure one of the five focus stones required by the Water Mages. After meeting up with the mercenary Gorn, the player must bypass locked gates, explore subterranean caves, and eliminate territorial beasts defending the grounds. The objective concludes when you breach the secluded seaside terrace and claim the glowing artifact.
- Region
- Valley of Mines
- Getting there
- Northeast across the ravine trail
- Connects to
- Valley of Mines wilderness
- Related quests
- The Focus in the Monastery Ruins · The Focus Stones · The Water Mages' Plan
- Services and people
- Gorn
- Enemy types
- Snappers · Meatbugs · Shadow Beast · Juvenile Troll
Items
0/2
Key fights
Enemies: Shadow Beast
Threats: High melee reach, ferocious charging swipes, and lethal close-quarters damage in an enclosed space
Weaknesses and resistances: Resistant to basic staggering
Tactics: Fight evasively using dodges, utilize ranged or magical spells to soften it, or draw it toward wider cave openings
Rewards: Focus Stone access path
Enemies
Pack predators prowling the ravine leading up to the cloister.
A dangerous territorial predator slumbering within the dark interior caves.
A sturdy beast guarding the path in the ruin depths.
Tips
- After acquiring the Transform into Meatbug scroll from the pantry chest, cast it to squeeze through small wall crevices and reach the winch that raises the heavy courtyard portcullis for Gorn.
Not listed for this area: secrets, shops and people.
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