Guides / STAR WARS Jedi: Survivor™
All bosses and key fights in Star Wars Jedi: Survivor
Every key fight, in the order you reach it: what to watch for, what it is weak to and what it drops.
| Fight | Area | Watch for | Weaknesses and resistances | Rewards |
|---|---|---|---|---|
| Fractured Malice | Rooftops | Fatal unblockable grabs, heavy ground pounds, forward sweeping charges, and wide-arc claw swipes | Skill Point | |
| K-405 | Renovation Site 4733 | Wields heavy unblockable red swipe attacks, ground slams, and long-range blaster fire | Unblockable attacks cannot be parried and require dodging; prone to posture breaks | Tactical Guide entry for K-405 and the Ascension Cable equipment upgrade |
| Frenzied Jotaz | Undercity Meats | Heavy unblockable slams, sweeping arm strikes, and charging attacks | Health Essence upgrade | |
| Bounty: Gatt Medo | Freight Handling Depot | Dual-wielding blaster pistol marksmanship, rapid evasive rolls, charged unblockable shots, and close-range stun baton/shield aggression from her partner | 1 Bounty Puck | |
| D-L1T | Hangar 2046-C | High-damage sweep attacks, charged electrohammer smashes, spinning cleaves, and disarmed headbutts or body stomps | Unlocks access to the chest containing the Slice: DT Sentry ability | |
| Fractured Burden | Gorge Crash Site | Sweeping area-of-effect ground slams, heavy grab attempts, leaping shockwaves, and rapid unblockable charges | Completion credit toward the Blood, Sweat, and Tears achievement and Force Tear progression | |
| Beetu Deetu | Southern Reach | Rapid blaster fire, dual wrist-rocket volleys, and unblockable heavy strikes | Slow movement and long recovery windows between rocket volleys | Progress toward the "I'm a Living Legend" achievement |
| Zeik | Rambler's Reach Outpost | wields a dual-tipped polearm, lunging thrusts, airborne strikes, and unblockable red thrusts | lacks resistance to parries and basic Force pushes | safe passage into Pyloon's Saloon |
| Dagan Gera | Forest Array | Wields a red lightsaber, utilizing rapid sweeping sword strikes, aggressive combination attacks, and hard-hitting unblockable attacks in quick succession | Vulnerable to parries and stamina break windows | Advances the main storyline (escapes in a cutscene) |
| Corde the Half and PR-85T the Other Half | Halls of Ranvell | Corde fires high-damage blaster shots and tosses flash grenades from long range, while PR-85T delivers relentless unblockable heavy brawler punches up close | Both are susceptible to parries and lightsaber guard breaks; PR-85T can be slowed or staggered with Force powers | Two Bounty Pucks |
| Darth Vader | The Archive | Heavy sweeping saber combos, an unblockable telekinetic reach, Force choke slams, and environmental debris throws | Story progression | |
| Reprogrammed MagnaGuard | Automated Forge | Unblockable leaping strikes, fast electrostaff combos, and berserk attack patterns if decapitated | Experience points | |
| Tague Louesh | Devastated Settlement | Double-bladed lightsaber combos and an unblockable grappling hook pull | Vulnerable to parries and ranged blaster fire due to erratic stamina defense | Story progression and access through the Grand Courtyard |
| The Mire Terror | Viscid Bog | Aggressive forward slams, unblockable grab attacks that cannot be broken out of, and thrown boulders | Extra Stim Canister and XP | |
| Rayvis | Republic Research Laboratory | Two-phase battle featuring swinging flail strikes, unblockable overhead mace slams, wrist-mounted blaster fire, shoulder rocket salvos, and rushing unblockable grabs | Cutscene defeat of Rayvis granting the final repaired Koboh Abyss compass | |
| Urgost, Fist of Rayvis | Observatory Understructure | Heavy unblockable hammer slams, charging ground strikes, and wide swings | Tactical Guide entry update | |
| Central Command Arena Ambush | Central Command | Continuous incoming blaster fire, flamethrower zoning, unblockable heavy droid strikes, and aggressive Purge Trooper melee combos | Unlocks the pathway forward and access to the upper level of the facility |
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