How to unlock every achievement, which ones you can miss, and the best order to get them all. Tick them off as you go.
45-55 hours
Time to 100%
3/10
Difficulty
1
Playthroughs
1
Missable achievements
1 collectible6 cumulative
Points of no return
none: none
Recommended order
Step 1
Coruscant Undercity - Complete the opening tutorial section, defeat the first waves of stormtroopers, and progress through the lower levels.
Step 2
Rooftops - Navigate the industrial platforms, recruit Bode, and learn companion combat commands for the "You've Got a Friend" achievement.
Don't miss in this step
You've Got A Friend: Use the combat command prompt to have Bode assist you 10 times and Merrin assist you 10 times during story missions before Bode becomes unavailable.
Step 3
Senator Sejan's Yacht - Infiltrate the luxury vessel, defeat the Ninth Sister, and escape Coruscant aboard the Mantis.
Step 4
Rambler's Reach Outpost - Land on Koboh, fight off the Bedlam Raiders, and unlock the central hub region.
Step 5
Derelict Dam - Clear the tar pits, solve roller mine puzzles, and obtain early upgrade materials and health essences.
Step 6
Southern Reach - Explore the cliffs, unlock initial shortcuts, and practice diverse stance attacks.
Step 7
Chamber of Duality - Solve the High Republic orb puzzles to rescue Zee and unlock the perk system.
Step 8
Pyloon's Saloon - Meet Greez, unlock the cantina basement, interact with patrons, and check the rooftop garden plots.
Step 9
Fogged Expanse - Push through the misty terrain, fight wild Mogu beasts, and open the path toward the Forest Array.
Step 10
Forest Array - Realign the massive communication array, confront Dagan Gera, and unlock the Koboh Grinder tool for BD-1.
Step 11
Chamber of Reason - Locate and solve the High Republic bridge puzzle in the Basalt Forest to claim its perk.
Step 12
Chamber of Clarity - Complete the crate-pulling trial in Untamed Downs to secure another perk toward "Star Tours".